In this part, I've bump mapped the ground, using a bump map image.
After bump mapping the ground, I set the bump depth to 0.2 to make the ground look nicer.
I freeze transformations for the ball.
Reflections
I do not understand the part where they change the settings for the rotate tool. It seems the same for me before and after I change the settings. Overall, I think this video is manageable.
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