Sunday, 20 November 2011

Week 3 - Lab 2: Washboard Modelling

1. Create a Polygon Cube and set the width to 34.3, height to 0.6 and depth to 29.2. Set the subdivisions width to 17 and height to 1.



2. Hold right click and select Edge Mode. Select the interior edges of the cube.

3. In the hotbox menu, choose Extrude options under the Edit Mesh option. Set the width to 0.6 in the extrude options.

4. Hold right click and choose Face mode. Select the faces of the beveled edges earlier on.

5. In the Edit Mesh options, select Extrude options and reset their settings. Apply and close.

6. Move the manipulator up a short distance on the Z axis ans set Translate Z to 0.6.


7. Hold right click and select Edge. In the hotbox menu, select Edit Mesh and then select Bevel options. Set the width to 0.5 and segments to 2.

8. Create another Polygon cube and set its width to 1.9, height to 5.1 and depth to 33.

9. In the Channel Box, under pCube1, set Translate X = -29, Z = 0, Y = 2.55.

10. Create another Polygon cube and set its width to 11, height to 0.6 and depth to 29.2 and name it top-panel.


11. Under Modify, select Align tool. Select the top_panel first before the top_header and align the top_panel till it is in the middle of the top_header.




12. Create another polygon cube at the bottom of the top_panel and set it's width to 1.9, height to 3.8 and depth to 29.2.



13. Under the Modify options, select the Align tool again. Align the stringer until it is in the middle of the top_panel.

14. Select the glass  followed by the top_panel and go under Modify options and choose Align tool. Align the glass until it is in the middle of the top_panel.




15. Duplicate the top_stringer to make the bottom stringer of the washboard. In the Channel Box, set Translate X to 18.7.



16. Create another Polygon cube along the width of the glass and set the width to 59.1, height to 3.8 and depth to 1.9. Rename it to leg_left.

17. Use the align tool and align the leg_left to the rest of the washboard. Select leg_left and duplicate it to make the right leg of the washboard.


18. Select the top header, both stringers and both legs. Under the hotbox menu, select Edit Mesh and Bevel options. In the dialog, set Width to .2. Leave the remaining settings at default.

19. In the main menus, choose Window > Outliner. Drag glass over top_header in the Outliner. Link the remaining pieces to the top header.

20. The washboard is done! ^_^


Reflection:
I find this really interesting because I like the sense of satisfaction it gives after designing exactly the same as the pdf file shows. It took me quite some time because I need to specifically join the parts together if not it will look weird. A new thing I learnt today! - Align tool, so cool!

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